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 Samantha, daughter of Trivia (Completed)

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Karla
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Join date : 2017-03-14

PostSubject: Samantha, daughter of Trivia (Completed)   Tue May 16, 2017 2:16 am

Character Form: Roman
Name: Samantha 'Sam'
Age: 17
Gender: female
Sexuality: Hetrosexual
fc// (if there's one): NA

Country of Origin: United States
Place of Birth (Olympus, city or town): Unknown
Race: Caucasian
Skin color: Pale white
Hair color: Ginger
Eye color: Green
Height: 4'8
Weight: 91lbs
Body type: Skinny

God Parent: Trivia
Mortal Parent: Unknown

Personality: Sam has always stood apart from the majority of her fellow Legionaries, she is driven by an insatiable desire to understand (and master) magic. She is incredibly intelligent, possessing a great deal of knowledge in spite of her young age. In Samantha's opinion, the greatest strength a demigod can have in any battle lies in a well read mind. It is common for the young girl when asked questions to respond with questions of her own, a trait which annoys many within the Legion, particularly within the fifth. Sam often does this until she is satisfied that they understand the full meaning of the information which they seek.
Yet, for those able to, can tolerate or are stubborn enough to persevere, Samantha can offer valuable insights and advise, though many wish she would simply get to the point rather than dragging the conversations out. When on the field of battle Sam is usually found near the forefront where her magical talents can to the most good or harm.

Samantha is reckless, undisciplined, impulsive and prone to wandering off to complete her own task. She tends to rarely make jokes and has a poor sense of humour. Sam is dogmatically loyal to her friends, utterly unwilling to consider the possibility to withdrawing herself without first saving her comrades. Samantha has always despised being in crowds, be they small or large, around her or nearby, she simply cannot stand it and will do all in her power to escape such situations.
It is unknown why Sam hates being hugged from behind, but the last person who attempted it ended up with a broken nose.

She prefers to keep her own council and spends a significant amount of her time practising with her magic as well as seeking out any fragment or scrap of lore on magic. For above all else Sam desires to prove the worth of magic in the Legion and become the most powerful sorceress.  

She struggles to form friendships or close bonds with anyone, though she may be very clever,  the art of making friends is one which sadly alludes her. Sam is the bane of many figures of authority, she is too quick to anger or rush into a fight/situation without thinking fully about the potential consequences.

Talents: Naturally intelligent, innate understanding of sorcery.
Flaws (at least three): Insomnia, prone to headaches, prone to bouts of paranoia, hates being in crowds or hugged from behind. Suffers regularly from depression and anxiety.

Weapon (Celestial bronze/Imperial gold/Egyptian bronze): Imperial Gold Gladius
Abilities: Innate understanding/skill with magic.
Powers:

Teleportation: Sam if given several minutes of complete and total undisturbed concentration can teleport herself and two others (they have to be physically touching her for it to work). She can teleport between half a mile to a maximum of three. Though, after emerging from a teleport, Samantha will commonly pass out (from anywhere from a few hours to two weeks) and if she does not pass out, her mind with be crippled by the most agonising of migraines. The latter too such an extent that she cannot sleep or focus on anything except the searing pain.
In order to teleport successfully however, Sam must of previously of been to that place, otherwise she cannot travel there. (Once per thread)

Fireball

Pointing her sword at a foe and channelling her anger, rage and frustration at them, Sam can cast a ball of fire at the foe. Sam's fire power draws directly off of her own anger, rage and frustration and so it can be a good way to calm down, as long as there is water nearby. She can launch another ball of fire (2 posts later).

Psionic Shove

Narrowing her gaze at a single target, Sam concentrates her thoughts into a fist of violent intent, drawing on the winds of magic and preparing to toss the target backwards several dozen meters. The larger the target in comparison to her, the more concentration and mental strength it requires. For example it is far easier to shove someone of equal size than to shove a Cyclopes. Using Psionic shove, leaves Samantha physically exhausted and if an ally breaks line of sight to her target, then they will be the victim instead. It can be cast again (2 posts later).

Mental Assault

Channelling her will, Sam focuses her gaze on another individual who has earned her ire, angered her or is an enemy. The mental assault causes the target to suffer a powerful headache and can cause them to lose focus or balance. Though the latter only occurs after several minutes of Sam casting this power upon them (2-4 posts to take effect). Sam can cast this power (once per post), however to cause the latter effects she must focus on a single target/individual for 2-4 posts.


History: Samantha or Sam as she is more often known and prefers to be addressed as, recalls little about her life prior to her arrival at Camp Jupiter and New Rome. She believes herself to of been born somewhere in the United States, her first real memory is being taken by a wolf to be tested by Lupa at around the age of six, before then travelling to Camp Jupiter after having proved herself. Her lost memories or amnesia does not trouble her overly, or at the very least that is how Samantha likes to portray it. Sam is in truth, troubled by it and she struggles to cope with the simple not knowing the truth about her past. It is one of the main reasons as to why she throws herself so hard into her work, it helps keep her distracted and her mind focused on the more important tasks.

After her arrival at the rather intimidating Camp Jupiter, it was discovered that Sam possessed a natural affinity with magic. Though her sorceress talent only came to the fore shortly after her assignment to the fifth cohort after she 'accidentally' set part of the tent canvas alight. Sam obviously got into a considerable amount of trouble for this particular action, though fortunately for her the flames died out before they did any real damage to the camp.
Sam grudgingly accepted her punishment, but privately in the seclusion of her thoughts she felt pleased with what she did, even though it could of been dangerous.
Her sorceress ability intrigued her greatly and Samantha decided on that very night that she would do her best to master it, both to become the best sorceress she possible could and she vowed to never repeat setting part of the camp alight again.

Whilst small in physical terms, Sam is a giant mentally, possessing tremendous innate sorceress ability, and ever since she was claimed by her mother Trivia, Sam has constantly sought to understand the nature of the magic and sorcery, in the hopes of becoming a Sorceress of great power. Samantha believes firmly that she would always be able to control the chaotic ocean that is magical energy. However, it is her misuse of her prodigious talent and careless application of magic that has ultimately resulted in her falling out of favour with the majority of Legion, even those within her own cohort.
Many see Sam with concern as her abilities hold the potential to cause great harm whether deliberate or otherwise.


RP Sample (required for first form):
Notes:
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Karla
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PostSubject: Re: Samantha, daughter of Trivia (Completed)   Fri May 19, 2017 8:48 am

Bump ^^
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QTheRevolution
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PostSubject: Re: Samantha, daughter of Trivia (Completed)   Fri May 19, 2017 12:25 pm

Approved!
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